

#Cmake xcode full
Full Log /usr/local/bin/sccache /Users/buildslave/jenkins/workspace/clang-stage2-cmake-RgTSan/host-compiler/bin/clang++ -DBUILD_EXAMPLES -DGTEST_HAS_RTTI=0 -D_STDC_CONSTANT_MACROS -D_STDC_FORMAT_MACROS -D_STDC_LIMIT_MACROS -Ilib/Target/X86 -I/Users/buildslave/jenkins/workspace/clang-stage2-cmake-RgTSan/llvm-project/llvm/lib/Target/X86 -Iinclude -I/Users/buildslave/jenkins/workspace/clang-stage2-cmake-RgTSan/llvm-project/llvm/include -fPIC -fvisibility-inlines-hidden -Werror=date-time -Werror=unguarded-availability-new -Wall -Wextra -Wno-unused-parameter -Wwrite-strings -Wcast-qual -Wmissing-field-initializers -pedantic -Wno-long-long -Wc++98-compat-extra-semi -Wimplicit-fallthrough -Wcovered-switch-default -Wno-noexcept-type -Wnon-virtual-dtor -Wdelete-non-virtual-dtor -Wstring-conversion -fno-omit-frame-pointer -fsanitize=thread -fdiagnostics-color -flto=thin -O2 -g -DNDEBUG -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/atform/Developer/SDKs/MacOSX10.15.sdk -fno-exceptions -fno-rtti -std=c++14 -MD -MT lib/Target/X86/CMakeFiles/LLVMX86CodeGen.dir/ -MF lib/Target/X86/CMakeFiles/LLVMX86CodeGen.dir/.d -o lib/Target/X86/CMakeFiles/LLVMX86CodeGen.dir/ -c /Users/buildslave/jenkins/workspace/clang-stage2-cmake-RgTSan/llvm-project/llvm/lib/Target/X86/X86TileConfig.cpp Frameworks are NOT YET SUPPORTED in tgui.Console OutputSkipping 3,305 KB.The CMAKE_BUILD_TYPE can be Release or Debug.If you uncheck it then you will eventually end up with. We are making dylibs, so leave the TGUI_SHARED_LIBS checked.All you have to do now is press Generate. Now you should have reached the message “Configuring done” at the bottom. So if you have this error then change the SFML_INCLUDE_DIR to the correct folder.Īfter you changed the SFML_INCLUDE_DIR (if it was necessary), and the other options that you would like to change, you need to press Configure again. As you can see on the screenshot it looks in the /Library/Frameworks/amework folder, while my headers are in “/usr/local/include”. It is possible that CMake will give you an error, it might looks for sfml in the wrong folder. Just keep the “Use default native compilers” option checked and ignore the other three options. Press this button to start configuring.

Set a folder to build TGUI in, usually a new empty folder in the same directory as (1).Set the pathname to the TGUI folder that you downloaded.If something goes wrong afterwards, you can be sure that the problem does not lie with sfml. It would be even better to make sure you have sfml working before trying to use TGUI. Also make sure that you already have sfml on your computer.If I remember correctly then you will be asked to register first (free).

#Cmake xcode install
Go to Preferences > Downloads and click on the Install button next to the Command Line Tools. In order to use CMake, you will need to install the Command Line Tools in Xcode.
#Cmake xcode download
You can download the latest version here.
